Class 10 · Mathematics (Standard)
Unit 14 · Class 10Mathematics (Standard)
Probability
Classical (theoretical) probability, sample space, favourable outcomes, complementary events.
Lessons
6 concepts
- 1Random Experiments and OutcomesA random experiment has more than one possible outcome, and it is not possible to predict the outcome in advance. E.g. tossing a coin (outcomes: H, T), rolling a die (1–6), drawing a card. The sample space is the set…
- 2Event and Favourable OutcomesAn event is a subset of . If has favourable outcomes out of equally likely outcomes, then . E.g. rolling an even number on a die: , .
- 3Complementary Events(complement of ) is the event that does not occur. , so . Complements often simplify: 'at least one head in 3 tosses' is easier as .
- 4Card ProblemsA standard deck has cards: suits (hearts, diamonds, clubs, spades) of each. Face cards: J, Q, K ( total; red). Aces are usually counted separately. Common events: single suit, face card, red/black c…
- 5Coin and Die Problemscoins tossed: outcomes. dice rolled: outcomes. To count outcomes matching a condition (e.g. exactly heads), use combinatorial reasoning: list or use . Fairness assumption is critical…
- 6Bounds and InterpretationProbabilities always lie in . means impossible; means certain. Probabilities close to or are called rare or nearly certain events, respectively. Never assign a probability outside this ran…
Skills to practise